class Biquad | Apply a BiquadFilter on the source this component is applied on. |
class Comb | Apply a Filters.Comb filter on the source this component is applied on. |
class Delay | Apply a Filters.Delay filter on the source this component is applied on. |
class DistanceBasedLowpass | The further the source from the listener, the deeper this effect will make its sound. |
class Echo3D | Creates a spatial echo effect by bouncing sound on surfaces. |
class FilterNotExistsException | Represents that a filter does not exists. |
class Raytraced | A filter built on raytracing with ideal geometric relections. |
class SimpleEcho | Apply an Echo filter on the source this component is applied on. |
class SimulationSource | Creates an IR simulation between this object and SimulationTargets. |
class SimulationTarget | Creates an impulse response simulation between a SimulationSource and this object. |